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Advantages
Price
When refer to purchase, price always the first thing buyers consider. To attract customers, we devote ourselves to find the cheapest and most reliable WoW Gold source to make sure our WoW Gold price is one of the cheapest in the market.Delivery
Delivery time is the second important thing customers consider, we promise you 30 mins fast delivery for most of the orders. Orders not delivered in 30 mins, we promise you 5% compensation. If not get delivery in 24h, you will get full refund.Promotion
Our company has preferential activity "buy wow gold" every month,for instance:buy gold get gold free or give a discount and many other colorful events.For more details,dear customers,please pay attention to the event news on our website.After sales service
24h hours live chat is waiting for you any time when you need. We have an energetic and intimate team of customer representative; they will try their utmost to satisfy all your need with great patient. Have any questions about your order, your doubt, our service or World of Warcraft related things, just feel free to contact us. Don't hesitate.WOWGOLDONE NEWS
MMOG Currency Revolution
MMOG currencies was first introduced from the popular game EverQuest (EQ) with their currency "platinum", also known as "plat". Since the first pioneers of selling plats on Ebay, many have argued and frowned upon those that have ever purchased plats online. I recall many players harassing others with foul names such as "newb" and "ebayer". It has been over 5 years that everyone has been arguing whether the secondary market of trading MMOG money would ever be accepted. As for whether the players will support it or not, I believe is just a matter of time before acceptance, of course there will always be a few who will dislike the idea.The secondary market one day may even be bigger than the primary. Many gamers of today probably spend more on buying currencies, items and equipments than their subscription fee. The publishers themselves can't even deny the fact that there are lots of money to be made in the secondary market that over a vast period of time I'm sure they will be selling their virtual assets themselves.
Since the introduction of EverQuest platinum, there were probably more than 70% of players that wouldn't even consider purchasing plats and discriminated against those who did. As of today, the numbers have been reduced extraordinarily. A large increase of subscribers means alot more potential for the secondary market. So far, WoW gold has been the hottest seller of the year and perhaps a few more years down the road. With the huge demand on, many players have even started a career in which they collect money, items and other virutal assets and sell them to players or to stores who may buy them at wholesale price and resell it back to individuals. About 40% of the players now purchase currencies, 30% still disliking the idea and 30% of the other players probably does not care too much and may purchase some them selves in the near future. Although online game currency is still a new trend to the online gaming community, it is getting popular at a very hasty rate. Within the end of 2010, I believe even the publishers themselves will support the foundation of the secondary market. 4.5 million subscribers. A vast majority of those players are probably new to the MMORPG world.



